Cometd on the iPhone July 2nd, 2007 at 2:20 am by Dylan Schiemann


It’s been widely reported that Drag-n-drop on the JavaScript layer is going to be a significant challenge. The canonical fun with magnets demo for Cometd relies on Drag-n-Drop for moving magnets around, so that part of the demo is currently a no-op. That said, the rest of the app seems to work pretty well, with the built in version of Safari not skipping a beat in receiving events and moving items on the screen in response to those events. The speed performance is obviously much better with the wifi connection, but we are still having success over the EDGE network as well. Bottom line: Cometd appears to work out of the box on the iPhone!

P.S.: Does anyone know how to take a screenshot with the iPhone itself rather than using a digital camera?

Update: There’s now screenshot utility for the iPhone.

2 Responses to “Cometd on the iPhone”

  1. Chris Mitchell says:

    Looks like accessible dnd will be a must-have now! Maybe a context-menu on drag-sources? Has anyone tried the 0.9 digit yet?

  2. SitePen Blog » Blog Archive » Filling the iPhone Chat Gap says:

    […] The iPhoneDevCamp in San Francisco last weekend saw several groups working fill the IM gap by building iPhone compatible IM web applications. I spent part of my time there revising the existing cometd chat app to work well on the the iPhone. Comet’s long-running http connections are ideally suited for chat apps as it provides very low latency. We had already tested cometd on the iPhone, so I was encouraged about the ease of porting the existing chat demo. […]

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