• Writing Tests that Work

    Writing Tests that Work

    Anthony Ciccarello | June 30, 2020

    Your team realizes that testing is valuable. Your team creates tests for already completed features. The result was encouraging and your team even found a few bugs hiding in the application. Your team returns to feature development and attempts to add new tests. Features took more time to complete because of the need to create

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  • Why Automated Testing Matters

    Why Automated Testing Matters

    Anthony Ciccarello | June 30, 2020

    Your software development team released an MVP application into production. The application only had a few features and the codebase is far from perfect, but there are big plans for the future! Your team presses on, adding features and your user base continues to grow. After a few months, cracks begin to surface. Users started

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  • Smart Contracts: A Tutorial

    Smart Contracts: A Tutorial

    Paul Bouchon | June 17, 2020

    Introduction Now that we’ve demystified smart contracts and better understand what they are and how they work, let’s build our own contract on top of the Ethereum blockchain. Because smart contracts are computer programs at their core, many of the concepts that we’ll use to build a basic contract will seem familiar. Major advancements in

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  • Demystifying Smart Contracts

    Demystifying Smart Contracts

    Paul Bouchon | June 17, 2020

    Smart contracts are often described as a transformative new technology that borders on magic, able to remove third-parties and monetary risk alike from business deals using the power of the blockchain. The autonomous execution and enforcement of an agreement may sound like something out of a Harry Potter novel, but the maturation of blockchain-based programming

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  • An Even More Modern Terminal-Based Development Environment

    An Even More Modern Terminal-Based Development Environment

    Jason Cheatham | June 15, 2020

    It’s been a year since I last talked about my development environment. Many things remain the same: I’m using neovim, zsh, and tmux. However, I have made a few changes to improve usability and make my day-to-day work feel faster. I’m using a new terminal application, my vim environment has changed dramatically (at least behind

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  • The Importance of Good Software Architecture

    The Importance of Good Software Architecture

    Stuart Bingë | June 10, 2020

    What is Software Architecture? Software architecture is the analysis, thought and design considerations that form the foundational scaffolding for a successful software system. If you write software for work or as a hobby, whether you know it or not, you’re already dealing with software architecture and the processes of making architectural decisions within your applications.

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  • Progressively Adopting TypeScript in a Dojo Toolkit Application

    Progressively Adopting TypeScript in a Dojo Toolkit Application

    Rory Mulligan | June 3, 2020

    TypeScript has become a mainstay of modern web development libraries. Consuming functions and widgets written by a third party can be error-prone without some type of guidance. Introducing static typing to the interfaces doesn’t just reduce misuse, it has added benefits including intelligence code completion. Dojo Toolkit is one of the earliest libraries to facilitate

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  • A Smooth Transition: Designing for the Development Handoff

    A Smooth Transition: Designing for the Development Handoff

    Ryan Clayton | June 3, 2020

    In an olympic sprint relay, four runners operate as a team to sprint a total of four hundred meters. In order to compete at a record-setting level, an athlete needs to be capable of running one hundred meters in less than ten seconds. The training and dedication it takes to get to this level of

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  • Disciplined Engineering – Part 3: Refining Your Engineering Process

    Disciplined Engineering – Part 3: Refining Your Engineering Process

    Paul Shannon | May 21, 2020

    This is part 3 of the Disciplined Engineering series.  It is for teams that have an established engineering process with confidence around the quality of their application. This article will help improve your engineering game by identifying the common patterns that will further improve your team’s focus on quality. If you don’t  have an established

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  • Disciplined Engineering – Part 2: Creating Code Confidence

    Disciplined Engineering – Part 2: Creating Code Confidence

    Paul Shannon | May 21, 2020

    This is part 2 of the Disciplined Engineering series. It focuses on improving the confidence of the code produced by your team. If you haven’t already, we recommend reading Part 1: Building an Engineering Process as a prerequisite for these practices. You can also check out Part 3: Refining Your Engineering Process. Creating Code Confidence Ensuring the quality

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  • Disciplined Engineering – Part 1: Building an Engineering Process

    Disciplined Engineering – Part 1: Building an Engineering Process

    Paul Shannon | May 21, 2020

    This is part 1 of the Disciplined Engineering series.  It is for teams that want to establish a culture of engineering excellence for their organization. For teams that already have an established process, we recommend reading Part 2: Creating Code Confidence. If you’re looking to further improve upon your process, please check out Part 3: Refining Your

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