Introducing Milestone Mayhem

By on February 1, 2017 11:33 am

Introducing Milestone Mayhem

With years of building large scale web apps, we’ve experienced almost everything that goes right and wrong during software development projects. So we created Milestone Mayhem, a card game that reflects the challenges and successes with app development.

Milestone Mayhem is a two team card game that tells the story of software development projects. The game is simple and fun and short enough to encourage discussion about the cards and how they relate to your projects. Your team is competing against your opponent to successfully complete your development Milestone first.


How the Game is Played

Each turn represents a development sprint. On your turn, you play one card at a time. Each card represents either Momentum or Mayhem in your project. The Momentum cards are worth between 1 and 4 momentum points each, with a score of 20 points needed to finish your Milestone and win the game.

As in real life, a little bit of Mayhem can be overcome, but too much Mayhem ruins productivity for that sprint. The first Mayhem card thus cancels out the previous Momentum card and its points, whereas a second Mayhem card on a single turn cancels all points for that turn. The idea being, if you try to put too much work into a sprint, you run the risk of too much Mayhem setting you back.

Your turn ends by either getting two Mayhem cards or when you choose to “bank” your Momentum points when you’ve completed sufficient objectives for that sprint. If you bank too soon, you might be settling for too little productivity and might not finish your project on time. So you’ll need to find the right balance between conservative and aggressive to finish your project before your opponent. Given all of the constraints and risks, you aim to maximize your team’s productivity to complete your project.

If neither team finishes their project before the deck of cards runs out, then both teams lose as they missed their Milestone!

The game contains a number of Mayhem monsters such as Scope Creep and Grim Repo. These cards reflect things that go wrong during projects. We find that every organization has their own Mayhem to overcome.

The momentum cards reflect doing things well during development projects. They’re arguably a bit less exciting than the Mayhem monsters, and include things like proper training and leadership to collaborating across groups, but these cards reflect the little things that help make a project run smoothly!

Play Milestone Mayhem with your team

Wondering how to get your hands on a deck and start playing with your friends? Milestone Mayhem is now available and you can order your very own copy today!

We’re also delivering workshops to teams that want to have a fun and constructive session on how to improve their workflow and productivity. If you’re interested in having your team participate in a Milestone Mayhem Workshop that is sure to teach and reinforce best practices with an added dose of team building, let us know!


  • We’re working on making it available for purchase! We’ll you know once we have worked out the details.

  • Air

    The newsletter that just went out is worded as a game/product launch – this seems misjudged and disingenuous. Which is a shame really since the game sounded interesting.

  • Is it wrong for a company to be genuinely excited about something they’ve created? We created the game and gave away 500 initial copies of it at the AWS re:Invent conference last November. We really did not initially expect people to want to buy the game, but we’ve received substantial feedback telling us otherwise, and we’re listening. We’ve never sold a retail product before (we are after all a consulting company!), and there are a fair number of details for us to work out before we can start offering it for sale at any scale. We hope to announce details for that soon. Thanks for your patience and support.

  • Josiah

    It’s not wrong you’re genuinely excited. I share some of the enthusiasm myself. Can’t wait to play it. I love the “Six year old who wants a pony” card!

  • dustin farley

    will there be a mailing list / preorder type thing I can sign up for so I don’t forget I want this?

  • The game is now on sale at .

  • Carrie Rice

    Milestone Mayhem is now available at! Thank you for your patience!

  • Carrie Rice

    The game is now available at Thank you for your patience!

  • Carrie Rice

    The card game is now available! Visit to get a copy today!

  • Carrie Rice

    Thank you for your patience! The game is now available at Have a great day!