Intern already has a wide array of capabilities and today we’re pleased to announce one more: accessibility testing. Thanks to a generous grant from Mozilla Open Source Support we’ve created the intern-a11y plugin, which allows users to run accessibility tests on pages or components using Intern.
Today we’re pleased to announce the release of Intern 3.4. This release brings usability enhancements and bugfixes, including a new benchmarking mode! We’ve outlined some of the features below, but as always, visit the release notes for more details.
A number of contributors made this release possible. Thanks to all of them for their code and issue submissions. We’d especially like to thank Mozilla Open Source Support for their sponsorship of the performance benchmarking functionality.
This October, we delivered meetup talks on WebVR in London and Phoenix on the same day to share our early efforts in exploring WebVR with TypeScript, Dojo 2, Intern, and A-Frame.
What is WebVR?
The official name of the rebranded and relaunched merging of the jQuery Foundation and the Dojo Foundation is the JS Foundation. SitePen is excited to be a member of this new organization!
With Intern you can easily run tests using your local machine’s web browser or on any other machine running a Selenium server. Sometimes a project will need to be tested across a wide range of platforms and browsers, more than an individual user or even an enterprise may have available. Cloud testing services such as BrowserStack, CrossBrowserTesting, Sauce Labs, and TestingBot provide access to hundreds of VMs running various combinations of platform and browser versions. Intern has out-of-the-box support for several such services.
.end() statement and where to resolve promises with Intern. Here was our response!
Over the past few years, TypeScript has iterated and greatly improved developer ergonomics. With our efforts on Dojo 2, we’ve been very excited about many of the features and improvements made, including several key improvements that have landed for TypeScript 2, which is currently in beta release!
Recently on GitHub, someone accused Dojo 2 of being vapourware. This opinion came from a position of misinformation. I was glad the individual then engaged with the Dojo 2 project to understand where we are today. We are making swift progress and a beta is on the horizon. It has taken Dojo 2 a long time to get here and to really solidify our vision. We first started brainstorming about plans for 2.0 almost 5 years ago! Around a year ago we solidified our plans and have been unwavering in moving down that path.